Tarchon /
Dragonborn / Half-Dragon
Your Look
Choose one
for each from here or your class. You must choose at least one from
this list.
• Molten Orbs, Multiple Sets, or a Missing Eye
• Sleek Scales, Thick Scales, or Protruding Horns
• Lithe Body, Scarred Hide, or Bulky Body
You start with this move:
Call of
Battle
When you take damage, if your next attack is successful, roll twice
and take the higher result for damage. When you try to resist the
call of battle, take -1 ongoing until you enter the fray.
When you gain a level from
2-5, you can choose from these moves or your class moves.
Burning
Breath
When you exhale a blast of searing fire, roll+ CON . ✴On a 10+,
deal
your damage to a nearby enemy, ignoring its armor. ✴On a 7-9, deal
your damage to a nearby enemy and choose one:
• You damage an ally.
• You damage or light something on fire that you did not want to
the GM will tell you what.
• Take -1 ongoing to breathe fire until you make camp.
Girded for
Battle
You can spend 1 use of adventuring gear to retrieve a weapon with the
hand or close tag. In addition, you ignore the load of any armor or
shield you are wearing.
Is That
All You Got?
When you take damage, take +1d6 damage forward against your attacker.
In addition, when you hack and slash on a 10+, you can choose to deal
+1d8 damage instead of +1d6.
Tremble
Before My Might
You deal +1d4 damage with melee attacks, and you cannot gain the weak
debility.
Wings
You have leathery wings that allow you to fly.
When you gain a level from
6-10, you can choose from these moves, or your race or class moves.
Incinerator
Requires: Burning Breath
When you use burning breath, you can choose to deal your damage to
every creature in a nearby area.
Draconic
Ascension
You can transform into a dragon, you gain 1 armor, the large tag,
your bite and claws are treated as weapons with the close and reach
tags, and you have a pair of wings that let you swiftly fly about.
Your gear does not merge into your new form. Choose two:
• You gain +1 armor.
• Your bite and claws gain 2 of the following tags: messy, ignore
armor, or forceful.
• If you have burning breath, it deals +1d6 damage and gains the
agonizing tag.
• Your body is wreathed in flames: you gain the blazing tag.
When you revert back to your natural shape, take -1 forward.
Scouring
Flames
Requires: Burning Breath
When you deal damage with your burning breath, you deal +1d6 damage
and it gains the agonizing tag.
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