Dvergr /
Dwarf / Stone Child
Your Look
Choose one
for each from here or your class. You must choose at least one from
this list.
• Hard Eyes, Tired Eyes, or Missing Eye
• Messy Hair, Braided Hair, or Bald
• Lots of Scars or Cracks, Patches of Stone, or Metal Arm
You start with the following
move:
Iron Bones
When you defy danger by enduring, take +1 forward. You recover from
the weak, shaky, and sick debilities in just one day.
When you gain a level from
2-5, you can choose from these moves or your class moves.
Cast-Iron
Stomach
You are immune to poison.
Dwarven
Soldier
When you hack and slash with a hammer or axe and roll a 12+, deal
+1d6 damage.
Living
Rampart
When you are carrying a shield, allies near you gain +1 armor.
Set in
Stone
Once you have your mind set on something, take +1 against anything
that tries to stop you or change your mind.
Stonecunning
When you discern realities about an object, location, or creature
made of stone, you can ask one more question than normal, and on a
miss you can still ask one.
When you gain a level from
6-10, you can choose from these moves or your class moves.
Dwarf
Fortress
Requires: Living Rampart
When you stand in defense of someone, as long as you have hold you
ignore the forceful tag and have +1 armor ongoing.
Hammer
Time
Requires: Dwarven Soldier
When you wield a hammer, your attacks deal +1d6 damage and have the
forceful tag.
Stonecutting
Requires: Stonecunning
When you hack and slash an object or creature made of stone, you deal
+1d8 damage and ignore its armor.
Stone Skin
Your rock-like flesh grants you +1 armor.
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